Welcome to ocean world. Game starts withs a menu scene where submarine is on background and a button for navigation to the game page.

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Hi Bashudev.
Good effort on your project.

Although the colours that you used on the buttons are very consistency, the text's colours are not, you should use same colours for both menu scene and game scene.

In addition, using different fonts and sizes for the tittle 'ocean world' in the menu scene, does not make me feel comfortable in a player's role perspective.

On the other hand, the background image of the menu scene looks amazing however you did not use any for the game scene, the green object does not make  me feel I'm in an ocean topic game.

Hi Bashudev,

Good efforts of your game.

I just realized the  scene is not in the middle of the screen(maybe it my mac display reason), i need to pull the game to the middle manually every time.

And the contrast of object colour(red , green) is a little large.

Hope this can make more sense.

Cheers

Tracy


Hey Bashudev,

Good Job! 

Just a few little things What I noticed in regards to UX

Your menu screen looks a little bit messy, the transparency effect for the background gives a rusty underwater feeling, but the button you make is not matching with it.

The game scene is full of intense colours.  Both scenes do not match with each other, it's missing consistency.

Game Scene is missing the navigation menu back to the button, the user needs to reload the page each time to restart the game, which is not convenient.

Keep going!
Rasa

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